ALPHA MUTATION
BIO, HEALING
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FAST HEALING | ||
"It was only a scratch." | ||
Benefit: Whenever you start your turn and have at least 1 hit point, you regain 5 hitpoints. In addition, when you take a second wind, you regain 10 additional hit points. Overcharge: When you start your turn, you can roll a d20. 10+: While this card is readied, you regain 10 hit points at the start of your turn instead of 5. 9 or less: You are covered in scar tissue from too much healing(save ends). While under this effect, you are slowed and take a -2 penalty to attack rolls. You can't save against this effect during the turn you overcharge it. |
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RAD SET # 13
N/A |
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