ALPHA MUTATION
BIO
|
||
FEELERS | ||
Hey! Watch where you're putting those things! | ||
You can see creatures or objects within 2 squares of you that are invisible, obscured, or on the other side of blocking terrain, if those creatures are in contact with the ground or a similar surface. Overcharge: When you start your turn, you can roll a d20. 10+: While this card is readied, you can see creatures or objects within 3 squares of you instead of 2, and your melee reach increases by 1. 9 or less: You are covered in fleshy nodules (save ends). While under this effect, you take a -2 penalty to attack rolls and to all defenses. |
||
RAD SET # 14
N/A |
||
Gamma World is ©Wizards of the Coast, All Rights Reserved. These rules and views are for personal use only! |