ALPHA MUTATION
BIO
|
||
INFRAVISION | ||
You can see thermal energy. | ||
Benefit: You can see in darkness and through fog, smoke, and other obscuring conditions. You can also see invisible creatures or objects. Overcharge: When you start your turn, you can roll a d20. 10+: You gain a +5 power bonus to Perception checks while this card is readied. 9 or less: While this card is readied, you can see only thermal radiation and take a -2 penalty to attack rolls and Perception checks. |
||
RAD SET # 20
N/A |
||
Gamma World is ©Wizards of the Coast, All Rights Reserved. These rules and views are for personal use only! |