ALPHA MUTATION
DARK, HEALING
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KINETIC ABSORPTION | ||
You absorb your foe's attack to make yourself stronger. | ||
Immediate Interrupt, Personal Trigger: You take physical damage. Effect: Instead of taking the triggering damage you regain hit points equal to that damage. Overcharge: When you use this power, you can roll a d20. 10+: You gain a bonus to the next melee attack roll you make before the end of your next turn equal to the triggering damage. 9 or less: You absorb too much energy from the triggering damage and also take ongoing 10 damage (save ends). |
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RAD SET # 22
N/A |
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