ALPHA MUTATION
BIO, PHYSICAL
|
||
QUILLS | ||
You sprout hundereds of needle-sharp quills. | ||
Immediate Reaction, Melee 1. Trigger: An enemy targets you with a melee attack Target: The triggering enemy Attack: Level + 5 vs. AC Hit: 1d12 + Strength modifier + twice your level physical damage, and the target takes a -2 penalty to attack rolls (save ends). EFFECT: You can use this power a second time while this card is readied. Overcharge: When you hit with this power, you can roll a d20. 10+: The target also takes ongoing 5 physical damage (save ends). 9 or less: You make the attack against yourself and each creature within 3 squares of you. Discard this power after the attack. |
||
RAD SET # 30
N/A |
||
Gamma World is ©Wizards of the Coast, All Rights Reserved. These rules and views are for personal use only! |